Crack the Case +

I inherited this project, but we (it's an agencies:  pod designs engine) went on to make 5 additional games from the original: First 48 and Skull & Bones. Its 20 minutes plus of game play, with a lot of great flash work. We originally broke the game down in to five chapters, and make the game stop after each chapter, and do marketing pushes in the weeks between on TV. Its done well in every territory we've launched it in UK, Australia, Israel & Turkey. Did great with 200K plays in a week.